The room editor.
Main menu option Work Area->Edit.
Room editor:
The room editor has two different parts. The drawing area (to the left) and the control area.
The process for modifying a premises is very simple. Just move the vertices of the premises to the desired positions using the mouse. It is also possible to manually enter the co-ordinates of the points.
In order to make changes to the premises, the task buttons are used.
Select/Move
vertex: In order to select a vertex, click with the left mouse
button on the red box that defines the vertex. The selected vertex will be
marked with a red box around it. In order to move the vertex, click on it
and while holding the button down, drag it to the desired point.
Curve
wall: Click on the vertex of the wall with the highest index,
and move the mouse while holding the button. The arc begins at the highest
vertex point, it goes through the mouse position and ends at the other wall
vertex.
Note: If the vertex of a curved wall is modified, the curvature will disappear.
Insert new
vertex: New vertices can only be added to flat walls. In order
to add new vertices to the premises, select this option.Move the mouse close
to the wall.A red mark will appear, which is where the new vertex would be
inserted.Click the left mouse button.The new point will be inserted where
the red mark had appeared.
Delete
vertex: When this option is selected, the vertex selected at that
moment will be deleted.
Vertex
co-ordinates: With this option, the co-ordinates (X, Y) of the
currently selected vertex will be displayed. These co-ordinates can be changed
manually.
Zoom:
Change the zoom settings using the right mouse button and any of the menu
options.
Open
premises: In order to load a previously saved premises
Save
premises: Saves the premises on the hard drive..
Height of
the premises and of the working plane: Option for changing the
height of the ceiling and the working plane.
Undo
changes: In order to undo the last operation performed.
Door
properties: Doors can be inserted in flat walls, this option sets
the dimensions of the walls to be inserted.
Insertar
puerta: Option for inserting doors in flat walls. In order to
change the opening sense click the right mouse button. The doors inserted
do not affect the calculations.
Select
door: With this option you can select one or many doors previously
inserted.
Delete
door: This option removes all the doors selected (red colour).
DXF: Layer
selection: This button launch the DXF layer selection dialog.
The user can select again the layers that he want to work with.
Contour
definition: Use this option in order to define an auxiliary contour.
You can create premises from an auxiliary contour. Use the right mouse button
in order to select the type of point for the contour. When this type of point
is "vertex", you only can select the vertexes of the entities selected in
the associated DXF file. When the type of point is "free point" you may select
any point at any co-ordinate.
The contour must be a closed figure. In order to close the contour use the menu option "Close" or select again the first point of the contour.
The lines of the contour are not allowed to intersect themselves.
Delete
contour: In order to remove the created contour.
Transform
contour into work area: This option transforms the contour created
into the current room.
Defining partition
walls: This button is for creating a set of internal partitions.
Use the right mouse button options. There are two type of points for the
internal partitions. "Vertex" (You can only use the points of the selected
elements in the associated DXF file) and "Free point" (Any point at any
co-ordinate may be used). In order to finish the set of partitions use the
option "Finish". Enter the height of the partitions and their colour.
The internal partitions can intersect themselves.
Select
partitions: Use this option in order to select one or many partitions
previously entered.
Delete
partitions: This option deletes the selected partitions.(red colour)
Properties
of the partitionhs: In order to change the properties (height
and colour) of the selected partitions.
DXF: Raise
partitions: This option takes all the LINE entities found in the
selected layers of the associated DXF file, and converts them in internal
partitions.
Exit:
In order to exit the room editor. It will ask for confirmation in order to
accept the changes made to the premises.
There are also a series of viewing options:
The interval of the reference wireframe appears under these options. In order to change it, enter a new value and click on the change button.
It also shows the position of the mouse at all times in real co-ordinates and a text box with a brief description of the action that it is performing at that time.